-
Notifications
You must be signed in to change notification settings - Fork 35
weird shp vehicles
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
SHP vehicles looks a bit weird on slopes, so what about adding these possibilities to art code:
SlopeUpFrames=... -number of frames SlopeUpStartFrame=... - start frame SlopeDownFrames=... -number of frames SlopeDownStartFrame=... - start frame
And if it has a turret - turret's central axis become a whole vehicle central axis-but if turret is not in a center of vehicle, maybe it's possible to realise custom turret frames for each facing? what about adding these to art code:
TurretFacings=... - number (32 or 16) FacingTurretFrames=... - number of frames FacingTurretFrameStart=... - start frame
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by andrewmarley/andrewmarley
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad