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deglobalise chronotrigger etc
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
This would allow individual teleporting units to teleport faster or slower. For example, I might want the Chrono Commando to take time to warp in after a teleport, whilst a Chrono Legionnaire warps in instantly.
It could work like this:
[CLEG] Personal.ChronoDelay= int Personal.ChronoReinfDelay= int Personal.ChronoDistanceFactor= int Personal.ChronoTrigger= yes/no Personal.ChronoMinimumDelay= int Personal.ChronoRangeMinimum= int
All options would of course default to the [General] settings unless specified for the unit.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by Teleros/teleros
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad