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enable enterwatersound leavewatersound for vehicletypes
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Since we've got the water state for VehicleTypes now, I wanted to give one of my units which changes it's appearrance when it goes into the water a transformation sound. Then I noticed that these two tags work for InfantryTypes only. These two tags should be available for VehicleTypes as well.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by Speeder/speederyr
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad