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prerequisite groups to accept any unit type
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Linked to Issue 265 (creation of additional Prerequisite Groups)
Would be nice if the Prerequisite Groups (PrerequisitePower=, etc) could take any BuildingType or VehicleType (any unit type would be better but VehicleTypes are the most important because you can have a vehicle that deploys into a building and are considered by the player to be one and the same)
This, of course, would have the side-effect of doing away with the need for PrerequisiteProcAlternate (although the existence of this flag in itself suggests that allowing Prerequisite Groups to take VehicleTypes is a lot harder to implement).
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by Marshall/m-edward
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad