Skip to content

a secret lab option to modify all of your units on the battlefield

Renegade edited this page Dec 4, 2011 · 1 revision

a secret lab option to modify all of your units on the battlefield

This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.

Original Request

when you got that building , all of your units will be improved a little more. but when that buildind is destroyed or captured by the enemy, your units will become normal again.

[CASUPERLAB] Is.Modifier=yes (Maybe not necessary) Modifies.Armor= %? (float) (units will have more armor , like upgraded.) Modifies.FirePower= %?(float)(units fire will make more damage,like upgraded.) Modifies.Speed= %? (float)(units move a bit faster,like upgraded.) Modifies.RateOfFire= %? (float)(units will fire a bit quicker,like upgraded.) Modifies.Experience= %? (float)(units will gain veterancy a bit quicker,like upgraded.)

and units have determinant tag

[APOC] Can.BeModified=yes/no

[GI] Can.BeModified=yes/no

Specification details

Goals

  • This needs to be filled by a supporter/drafter of this specification.

Suggestions / Notes

  • This needs to be filled by a supporter/drafter of this specification.

See also

Clone this wiki locally