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allow player x functionality for more script related functions
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Player@X allows trigger actions needing a country as a parameter to directly affect a players side rather than it depending on what country they are playing as. Unfortunately it doesn't work for events the same way, so you can't detect when a player does something to reward/punish them specifically or anyone else not them. Similarly it also doesn't work as a trigger or teamtype owner which are needed for some trigger functionality to affect a specific player.
Expanded player@x functionality would allow new game modes based on customised maps in the same way the assault game mode works. For example it would be possible to create a version of the cut "siege" game mode.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by Blade/nadia-xy
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad