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multiple voxel turrets battleships like in ra2

Renegade edited this page Dec 4, 2011 · 1 revision

Multiple Voxel-Turrets (Battleships like in RA2)

This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.

Original Request

code for the Art could be like this

[...] NumberOfTurrets=[n] TurretOffset[n]= PrimaryFLH[n]= SecondaryFLH[n]= CustomTurretArt=yes/no (no will use same turret voxel for all Turrets) ;if yes ^ TurretArt[n]=blablatur.vxl

[n] stands for Turret Number

Specification details

Goals

  • This needs to be filled by a supporter/drafter of this specification.

Suggestions / Notes

  • This needs to be filled by a supporter/drafter of this specification.

See also

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