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split spyeffect.revealradar to two separate flags
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
I can see both scenarios being useful to some modders:
A) "You spied this building - if it is destroyed or captured by someone else, you lose the ability to see the old owner's radar and in the latter case get to see the new owner's instead"; B) "You spied this house - even if the building is lost, you still know how to intercept their communications and so continue to see their radar".
Westwood's old flawed implementation and our current one follows scenario A, btw.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by DCoder DCoder/dcoder1337
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad