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使用單一網路攝影機或 iPhone/Android 裝置控制多個模型
You can use one webcam or iPhone/Android device to control multiple VTube Studio instances.
To do that, you first have to start VTube Studio multiple times. You can do that using this button:
Alternatively, use the start_without_steam.bat
file next to the main VTube Studio .exe
file, see "不使用 Steam 啟動 VTube Studio". Now you have VTube Studio running multiple times.
You can just select the same webcam multiple times in VTube Studio. The tracking will only be executed once, so there is no performance overhead when using the same webcam for multiple models.
注意: When using USB instead of a network connection, scroll down to "When using an iPhone USB connection".
Let's assume you've started 5 VTS instances. When starting the network server twice on the same port, VTube Studio will automatically choose the next available port and start it there instead. This will be indicated by a strike through the original port number.
The 5 instances run on the following ports:
- (A) "VTube Studio" - Port 25565
- (B) "VTube Studio Window 2" - Port 25566
- (C) "VTube Studio Window 3" - Port 25567
- (D) "VTube Studio Window 4" - Port 25568
- (E) "VTube Studio Window 5" - Port 25569
Note that all instances will have to have their network server turned on for this to work. You can now use your smartphone to connect to any of those instances by typing its port in the iOS app. Let's say you connect to instance (B) on port 25566. This instance then passes the tracking data on to the instance at <own_port> - 1
and <own_port> + 1
, so it passes the data UP and DOWN. The receiving instances then receive the data and pass it on, building a chain in both directions. If the chain is broken by having no VTube Studio instance running at one port, the data won't be passed on further than that.
This also means that if you want to use two smartphones to control two different VTube Studio instances on the same PC, the instances have to run at least 2 port numbers apart, otherwise the instances will try to send each other data.
This works a bit differently. One instance receives the data via USB and passes it on to one other instance. Let's assume we have the following 5 instances running:
- (A) "VTube Studio" - USB Server active, Network server turned off but port 25565 selected.
- (B) "VTube Studio Window 2" - Port 25565
- (C) "VTube Studio Window 3" - Port 25566
- (D) "VTube Studio Window 4" - Port 25567
- (E) "VTube Studio Window 5" - Port 25568
Note that both instances (A) and (B) have the same port selected for the network server. This works because instance (A) has USB active, meaning it can't have the network server active at the same time. Instance (A) receives the data via USB and passes it on to the port set in its (deactivated) network server. Instance (B) is running at that port and will receive the data and then pass it on DOWN and UP again, so to ports 25564 (nothing running there) and port 25566 (instance (C)). From there, the chain is continued normally.
如果本使用手冊沒有回答到您的問題,請在 VTube Studio Discord 伺服器中詢問!
- 介紹&需求
- 已知問題
- 在哪裡可以取得模型?
- Android vs. iPhone vs. 網路攝影機
- 開始使用
- 載入您自己的模型
- 載入您自己的背景
- VTube Studio 設定
- 顯示器光源
- 視覺效果
- Spout2 背景
- VTS 模型設定
- 表情(貼圖/表情符號)
- 動畫
- 動畫、追蹤、物理等之間的互動
- 串流到 Mac/電腦
- 使用 OBS 錄製/串流
- 不使用 Steam 啟動
- 以系統管理員身分啟動
- 復原舊版本的 VTS
- NVIDIA Broadcast 人臉追蹤器
- Google Mediapipe 人臉追蹤器
- Tobii 眼動追蹤器
- 手部追蹤
- 唇音同步
- 使用單一網路攝影機或 iPhone/Android 裝置控制多個模型
- 連線問題&故障排除
- 拍攝/分享螢幕截圖
- 物品系統
- Live2D 物品
- 重新著色模型和物品
- 錄製動畫
- 多人遊戲
- VNet 安全性
- Twitch 互動
- 新增特殊圖形網格功能
- 物品場景&物品快速鍵
- 外掛程式(YouTube、Twitch 等等)
- VTube Studio 模型檔案
- 在模型間複製設定
- 傳送資料至 VSeeFace
- Steam 工作坊
- 如何解決延遲問題
- 如何解決網路攝影機問題
- Live2D Cubism Editor 溝通
- 常見問答
- 隱私權政策、授權條款和其它條款