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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Keefer Class": Tech 3 Aircraft Carrier

Keefer Class
Tech 3 Aircraft Carrier
Source: Forged Alliance
Forever
Unit ID: uas0303
Faction: Aeon
Tech level: 3
Health: 22000
Armour: Normal
Energy cost: 40000
Mass cost: 4000
Build time: 12000 (Details)
Build rate: 120
Vision radius: 100 (2 km)
Water vision radius: 100 (2 km)
Radar radius: 200 (4 km)
Sonar radius: 40 (0.8 km)
Motion type: RULEUMT_Water
Movement speed: 3 (60 m/s)
Misc radius: 300 (6 km) (?)
Weapons: 3 (Details)

"Keefer Class" is an Aeon naval unit included in Forged Alliance Forever. It is classified as a tech 3 aircraft carrier unit. The build description for this unit is:

Aircraft Carrier. Can store, transport and repair aircraft. Armed with powerful surface-to-air missile launchers. Equipped with a tactical missile defense system and a full sensor suite.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Engineering
  5. Transport capacity
  6. Weapons
  7. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Carrier
  • Factory
  • Radar
  • Sonar
  • Tactical Missile Defense

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Engineering

It has the build categories:

  • BUILTBYTIER3FACTORY AEON MOBILE AIR ANTINAVY
  • BUILTBYTIER3FACTORY AEON MOBILE AIR INTELLIGENCE
  • BUILTBYTIER3FACTORY AEON MOBILE AIR ANTIAIR
  • BUILTBYTIER3FACTORY AEON MOBILE AIR ANTIGROUND
These build categories allow it to build the following mod units:

Transport capacity

This unit has 6 small attach points.

Weapons

Zealot AA Missile (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AAAZealotMissile01
DPS estimate: 300 (?)
Damage: 300 (?)
Damage type: Normal
Max range: 100 (2 km)
Firing cycle: Once every 1.0s (?)
Will O Wisp Anti Missile

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: AIMAntiMissile01
Damage: 30 (?)
Damage type: Normal
Max range: 20 (400 m)
Firing cycle: Once every 2.5s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 32 kills gives: +2200
  2. 64 kills gives: +4400
  3. 96 kills gives: +6600
  4. 128 kills gives: +8800
  5. 160 kills gives: +11000
Categories : AEON · TECH3 · MOBILE · ANTIAIR · NAVAL · AIRSTAGINGPLATFORM
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