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FAForever edited this page May 13, 2024 · 1 revision

Patch 3674 (5th February, 2017)

http://patchnotes.faforever.com/3674.html

Lobby

  • Use default map from file. This allows coop, tutorials, and other mods to have an easier time
  • Allow factions to be restricted per slot

Other

  • Updated maps blacklist
  • Introduced wider support for the addition of new factions into the game
  • Fixed Ythotha spawning energy storm on give in coop
  • Updated unit cap code so it can be changed by coop
  • Fixed score data not being synced on coop game end
  • Added new buildrate icon in the unit detail view

Balance

  • Stun mechanics no longer affect flying Air Units
  • Stun mechanics now apply in a sphere rather than a cylinder
  • Ythotha
    • Changed various aspects of the unit to make it easier to micro
    • UniformScale decreased 0.05 → 0.042
    • TurnRate increased 40 → 60
    • SizeX decreased 3.5 → 3.2
    • SizeY decreased 8.5 → 7.5
    • Eye weapon MaxRadius increased 45 → 47
    • Gatling arm weapon MaxRadius increased 45 → 47
    • Medium cannon weapon MaxRadius increased 45 → 47
    • AA
      • MaxRadius increased 45 → 47
      • AOE increased 1.5 → 4
      • Can shoot at a slightly greater angle to eliminate blindspots',
      • Added UseFiringSolutionInsteadOfAimBone = true for better AA performance',
    • Added ACU as higher priority target on the DeathBall
    • Various changes to weapon arcs and targeting angles
  • T1 Factories
    • Land
      • Aeon
        • Health decreased 3700 → 3100
      • UEF
        • Health decreased 4100 → 4000
      • Cybran
        • Health decreased 3500 → 2500
        • Regen increased 0 → 3
      • Seraphim
        • Health decreased 3700 → 3100
    • Air
      • Aeon
        • Health decreased 3700 → 3100
      • UEF
        • Health decreased 4100 → 4000
      • Cybran
        • Health decreased 3500 → 2500
        • Regen increased 0 → 3
      • Seraphim
        • Health decreased 3700 → 3100
    • Naval
      • Aeon
        • Health decreased 4400 → 3100
      • UEF
        • Health decreased 4800 → 4000
      • Cybran
        • Health decreased 4200 → 2500
        • Regen increased 0 → 3
      • Seraphim
        • Health decreased 4600 → 3100
  • T2 HQs
    • Land
      • Aeon
        • Health decreased 8200 → 6200
      • UEF
        • Health decreased 9000 → 8000
      • Cybran
        • Health decreased 7800 → 5000
        • Regen increased 0 → 10
      • Seraphim
        • Health decreased 8200 → 6200
    • Air
      • Aeon
        • Health decreased 8200 → 6200
      • UEF
        • Health decreased 9000 → 8000
      • Cybran
        • Health decreased 7800 → 5000
        • Regen increased 0 → 10
      • Seraphim
        • Health decreased 8600 → 6200
    • Naval
      • Aeon
        • Health decreased 16000 → 10000
      • UEF
        • Health decreased 18000 → 13000
      • Cybran
        • Health decreased 15000 → 8000
        • Regen increased 0 → 15
      • Seraphim
        • Health decreased 17000 → 10000
  • T3 HQs
    • Land
      • Aeon
        • Health decreased 20000 → 12400
      • UEF
        • Health decreased 22000 → 16000
      • Cybran
        • Health decreased 19000 → 10000
        • Regen increased 0 → 20
      • Seraphim
        • Health decreased 21000 → 12400
    • Air
      • Aeon
        • Health decreased 20000 → 12400
      • UEF
        • Health decreased 22000 → 16000
      • Cybran
        • Health decreased 19000 → 10000
        • Regen increased 0 → 20
      • Seraphim
        • Health decreased 21000 → 12400
    • Naval
      • Aeon
        • Health decreased 37500 → 20000
      • UEF
        • Health decreased 40000 → 26000
      • Cybran
        • Health decreased 34000 → 16000
        • Regen increased 0 → 30
      • Seraphim
        • Health decreased 38000 → 20000
  • T2 Support
    • Land
      • Aeon
        • Health decreased 4100 → 3100
      • UEF
        • Health decreased 4500 → 4000
      • Cybran
        • Health decreased 3900 → 2500
        • Regen increased 0 → 3
      • Seraphim
        • Health decreased 4100 → 3100
    • Air
      • Aeon
        • Health decreased 4100 → 3100
      • UEF
        • Health decreased 4500 → 4000
      • Cybran
        • Health decreased 3900 → 2500
        • Regen increased 0 → 3
      • Seraphim
        • Health decreased 4300 → 3100
    • Naval
      • Aeon
        • Health decreased 8000 → 5000
      • UEF
        • Health decreased 9000 → 6000
      • Cybran
        • Health decreased 7500 → 4000
        • Regen increased 0 → 6
      • Seraphim
        • Health decreased 8500 → 5000
  • T3 Support
    • Land
      • Aeon
        • Health decreased 10000 → 6200
      • UEF
        • Health decreased 11000 → 8000
      • Cybran
        • Health decreased 9500 → 5000
        • Regen increased 0 → 10
      • Seraphim
        • Health decreased 10500 → 6200
    • Air
      • Aeon
        • Health decreased 10000 → 6200
      • UEF
        • Health decreased 11000 → 8000
      • Cybran
        • Health decreased 9500 → 5000
        • Regen increased 0 → 10
      • Seraphim
        • Health decreased 10500 → 6200
    • Naval
      • Aeon
        • Health decreased 18750 → 10000
      • UEF
        • Health decreased 20000 → 13000
      • Cybran
        • Health decreased 17000 → 8000
        • Regen increased 0 → 15
      • Seraphim
        • Health decreased 19000 → 10000
  • T3 Power Generator
    • Death damage decreased 8000 → 5500
    • Aeon
      • Health decreased 9720 → 6200
    • UEF
      • Health decreased 9720 → 9000
    • Cybran
      • Health decreased 9720 → 6000
      • Regen increased 0 → 10
    • Seraphim
      • Health decreased 9720 → 6200
  • T2 Power Generator
    • Aeon
      • Health decreased 2160 → 1900
    • UEF
      • Health increased 2160 → 2500
    • Cybran
      • Health decreased 2160 → 1800
      • Regen increased 0 → 3
    • Seraphim
      • Health decreased 2160 → 1900
  • T1 Power Generator
    • UEF Health increased 600 → 760
    • Cybran
      • Health decreased 600 → 500
      • Regen increased 0 → 1
  • Hydrocarbon
    • UEF Health increased 1600 → 1800
    • Cybran
      • Health decreased 1600 → 1400
      • Regen increased 0 → 1
  • T3 Mex
    • Aeon
      • Health decreased 8400 → 6200
    • UEF
      • Health increased 8400 → 9000
    • Cybran
      • Health decreased 8400 → 6000
      • Regen increased 0 → 10
    • Seraphim
      • Health decreased 8400 → 6200
  • T2 Mex
    • Aeon
      • Health decreased 3000 → 1900
    • UEF
      • Health decreased 3000 → 2500
    • Cybran
      • Health decreased 3000 → 1800
      • Regen increased 0 → 3
    • Seraphim
      • Health decreased 3000 → 1900
  • T1 Mex
    • UEF Health increased 600 → 760
    • Cybran
      • Health decreased 600 → 500
      • Regen increased 0 → 1
  • Mass Storage
    • Aeon Health decreased 1600 → 600
    • UEF Health decreased 1600 → 760
    • Cybran
      • Health decreased 1600 → 500
      • Regen increased 0 → 1
    • Seraphim Health decreased 1600 → 600
  • Walls
    • Aeon/Seraphim Health decreased 4000 → 2000
    • UEF Health decreased 4000 → 3000
    • Cybran
      • Health decreased 4000 → 1500
      • Regen increased 0 → 3
    • BuildTime increased 10 → 20
  • Janus
    • Fire lifetime increased 4.2 → 6
    • Initial damage per bomblet decreased 30 → 15 (Overall impact 600 → 300)

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