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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Tide": Tech 1 Torpedo Launcher

Tide
Tech 1 Torpedo Launcher
Source: Forged Alliance
Forever
Unit ID: uab2109
Faction: Aeon
Tech level: 1
Health: 1625
Armour: Structure
Energy cost: 3600
Mass cost: 450
Build time: 450 (Details)
Vision radius: 12 (240 m)
Water vision radius: 44 (0.88 km)
Sonar radius: 36 (0.72 km)
Motion type: RULEUMT_None
Buildable layers: water
Weapons: 1 (Details)
Wreckage: 1462.5
364.5

"Tide" is an Aeon structure unit included in Forged Alliance Forever. It is classified as a tech 1 torpedo launcher unit. The build description for this unit is:

Basic torpedo turret.
Contents
  1. Abilities
  2. Adjacency
  3. Construction
  4. Order capabilities
  5. Weapons
  6. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Sonar
  • Torpedoes

Adjacency

This unit counts as SIZE4 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Chrono Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: AANTorpedo01
DPS estimate: 90 (?)
Damage: 180 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 50 (1 km)
Firing cycle: Once every 4.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 6 kills gives: +162.5
  2. 12 kills gives: +325
  3. 18 kills gives: +487.5
  4. 24 kills gives: +650
  5. 30 kills gives: +812.5
Categories : AEON · TECH1 · ANTINAVY · STRUCTURE
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