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3769
FAForever edited this page May 13, 2024
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Please refer to the notes of versions 3765, 3766, 3767 and 3768 for the full patch notes.
With gratitude to all those who took the time to report issues,
Jip
- (#5454) Fix a bug that can enable the Seraphim MML to launch an endless barrage of missiles.
- (#5454) Fix a bug where the command queue is stuck on a launch order.
This specifically occurred with the tech 3 strategic submarines and the tech 3 Seraphim battleship. As a result, the unit would be 'stuck' on the launch order, and any other order issued after the launch order would never be executed.
- (#5454) Fix a bug where distributed launch orders would not actually launch a missile.
This occurs when you issue launch orders and then distribute them. The new, distributed orders are processed and removed from the queue even though no missiles have been launched.
With thanks to the following individuals who contributed through coding:
- Jip
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