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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Galaxy Class": Tech 3 Battleship

Galaxy Class
Tech 3 Battleship
Source: Forged Alliance
Forever
Unit ID: urs0302
Faction: Cybran
Tech level: 3
Health: 44500
Armour: Normal
Energy cost: 54000
Mass cost: 8000
Build time: 25200 (Details)
Vision radius: 50 (1 km)
Water vision radius: 48 (0.96 km)
Radar radius: 48 (0.96 km)
Sonar radius: 20 (400 m)
Motion type: RULEUMT_Water
Movement speed: 3.2 (64 m/s)
Weapons: 7 (Details)

"Galaxy Class" is a Cybran naval unit included in Forged Alliance Forever. It is classified as a tech 3 battleship unit. The build description for this unit is:

Long-range Surface Bombardment Ship. Armed with two direct fire cannons, weak torpedoes and two weak anti-air cannons. Equipped with two tactical missile defense systems.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Radar
  • Sonar
  • Tactical Missile Defense
  • Torpedoes

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Proton Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFProtonCannon03
DPS estimate: 225 (?)
Damage: 900 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 128 (2.56 km)
Firing arc: 290°, 270°
Firing cycle: Once every 4.0s (?)
Electron Autocannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: CAAAutocannon01
DPS estimate: 30 (?)
Damage: 6 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 45 (0.9 km)
Firing cycle: Once every 0.8s (?)
Nanite Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: CANTorpedoNanite01
DPS estimate: 20 (?)
Damage: 10 (?)
Damage instances: 4 projectiles
5 DoT pulses
Damage type: Normal
Max range: 60 (1.2 km)
Firing cycle: Once every 10.0s (?)
Zapper Anti Missile (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Projectile
(Anti-tactical)
Damage: 1 (?)
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 31 (0.62 km)
Min range: 2 (40 m)
Firing arc: 190°
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 32 kills gives: +4450
  2. 64 kills gives: +8900
  3. 96 kills gives: +13350
  4. 128 kills gives: +17800
  5. 160 kills gives: +22250
Categories : CYBRAN · TECH3 · MOBILE · DIRECTFIRE · NAVAL
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