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3774
Please refer to the notes of versions 3771, 3772 and 3773 for the full patch notes.
With gratitude to all those who took the time to report issues,
Jip
- (#5655) Add a hotkey to interrupt the navigation of engineers
This hotkey adds micro for easier utilization of the engineer's full build range.
- (#5653) Improve the behavior of transports that want to pickup or dropoff units
With thanks to Clyf the behavior of transports is more reliable. Transports will in general be quicker at picking up and dropping off units.
- (#5660) Fix various subtle bugs, improving overall stability
- (#5660) Fix the distance computation of pathing functions of the navigational mesh
- (#5647) Add more debug functionality for state machines
Add more debug functionality for state machines, making it easier for developers to visualize the state machine's objectives by selecting its units.
- (#5654) Further improve the appearance of water
Specifically by reducing the 'light emitting,' 'glow,' or 'translucent' effect, especially on wrecks.
- Various annotation work of code has been completed
- Various refactoring of file structures has been completed
This is done in such a way that it won't break mods but it will allow us to refactor some of the classes to improve performance.
With thanks to the following people who contributed through coding:
- Jip
- BlackYps
- Clyf
- Rowey
[Show] Forged Alliance Forever