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Pull requests list

Handle nearest filtering modes in D3D12 driver when anisotropy is enabled. bug cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release topic:rendering
#115504 opened Jan 28, 2026 by blueskythlikesclouds Loading… 4.7
Complete RenderingServer, ArrayMesh and VoxelGIData class documentation cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release documentation enhancement
#115466 opened Jan 27, 2026 by Calinou Loading… 4.7
Improve Camera2D enhancement topic:2d
#115397 opened Jan 26, 2026 by Tuturiel5 Loading… 4.x
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