Add support for per-shape physics materials #100748
Open
+389
−14
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Closes godotengine/godot-proposals#7401.
This PR adds:
shape_set_friction
,shape_get_friction
,shape_set_bounce
,shape_get_bounce
toPhysicsServer3D
physics_material
toShape3D
This is only implemented for the Jolt Physics backend using a custom Jolt physics material like one of the official samples.
Example project that uses two different materials on one body: per-shape-materials.zip