Improve script class display in a create dialog #100729
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The idea comes from: godotengine/godot-proposals#11238 (comment)
I tried to implement the feature and it did look better than simply removing the suffix.
Feature
Now each type from a script will get its suffix removed. Instead, a button with script icon will display at the end of the selection.
Hovering the mouse on the button will display the script path.
When you click it, the editor will jump to editing the script linked to the type you selected.
QQ20241222-152743.mp4
Say goodbye to irritating suffixes!