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Explosive Antimatter

Robin Seifert edited this page Jul 14, 2023 · 1 revision

Antimatter

Blast that will destroy any block in it's path regardless of resistance. Is able to destroy bedrock and bypass most protective systems. Using pure energy to overwhelm anything it hits.

Logic

Detects all blocks with in the radius. Doing a simple delete pass rather than checking resistance. Feathering the edge to give a simulated blast effect.

Blast is threaded to improve performance. Running on a queue to prevent overwhelming a server.

Has logic to remove fluid and falling blocks first. Then removing more solid blocks to prevent issues.

Includes special interaction with redmatter to allow destorying instances. When set off near a redmatter it cancel it out. In the event a redmatter is killed all effects of the blast are canceled.

Config

Name Default Purpose
antimatter_block_and_ent_dmg_on_redmatter true Enables blast effect canceling from killing a redmatter
antimatter_break_unbreakable true Enables destroying blocks that are considered unbreakable normally... such as bedrock

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