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Pull requests: bevyengine/bevy

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Pull requests list

Replace all different load variants in AssetServer with a builder. A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23663 opened Apr 4, 2026 by andriyDev Loading…
Move MeshUniform allocation from the CPU to the GPU. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23662 opened Apr 4, 2026 by pcwalton Loading…
fix(brp): allow params and id to be undefined when deserializing A-Dev-Tools Tools used to debug Bevy applications. C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23661 opened Apr 4, 2026 by kfc35 Loading… 0.19
Draft: Archetype invariant A-ECS Entities, components, systems, and events D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Goal This should have a C-Goal and should not continue until it has one X-Needs-SME This type of work requires an SME to approve it.
#23658 opened Apr 4, 2026 by SoyokazeRoom201 Draft
Fix for 22822 ComputedStates example A-States App-level states machines C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23655 opened Apr 4, 2026 by scottgshannon Loading… 0.19
Return/log an error when attempting to load an empty asset path. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23654 opened Apr 4, 2026 by andriyDev Loading… 0.19
Atmosphere as entity with transforms A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23651 opened Apr 3, 2026 by mate-h Loading…
Add push, join_*, and empty methods to ParsedPath. A-Reflection Runtime information about types C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#23650 opened Apr 3, 2026 by CraftSpider Loading…
Add BSN asset catalog: load, save, and labeled sub-asset registration A-Assets Load files from disk to use for things like images, models, and sounds A-Editor Graphical tools to make Bevy games C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Waiting-on-SME This is currently waiting for an SME to resolve something controversial X-Needs-SME This type of work requires an SME to approve it.
#23648 opened Apr 3, 2026 by jbuehler23 Draft
Automated test for Bevy through BRP A-Dev-Tools Tools used to debug Bevy applications. C-Examples An addition or correction to our examples C-Testing A change that impacts how we test Bevy or how users test their apps D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23647 opened Apr 3, 2026 by mockersf Loading…
Minimal editable text scrolling implementation A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23646 opened Apr 3, 2026 by ickshonpe Loading…
Work on feathers text input A-Editor Graphical tools to make Bevy games A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23645 opened Apr 3, 2026 by viridia Draft
Add BSN scene writer: serialize ECS World to .bsn text A-Scenes Composing and serializing ECS objects C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-SME This is currently waiting for an SME to resolve something controversial X-Needs-SME This type of work requires an SME to approve it.
#23639 opened Apr 3, 2026 by jbuehler23 Draft
Move release-content content to _release-content S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23638 opened Apr 3, 2026 by dylansechet Loading… 0.19
Update toml requirement from 0.8.19 to 1.1.0 C-Dependencies A change to the crates that Bevy depends on
#23634 opened Apr 3, 2026 by dependabot bot Loading…
Fix dof and background motion vectors on webgpu A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-WebGPU Specific to the WebGPU render API S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23629 opened Apr 3, 2026 by beicause Loading…
Move WindowPlugin exit systems to Last A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#23624 opened Apr 2, 2026 by doonv Loading…
Make Bounded3d dyn-compatible A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Design This issue requires design work to think about how it would best be accomplished
#23623 opened Apr 2, 2026 by omeranson Draft
feat(animation): implement Animatable for Rot2 A-Animation Make things move and change over time C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23621 opened Apr 2, 2026 by YurikoDX Loading…
3 tasks done
Change ResourceEntities from SparseSet to SparseArray to speed up resource lookups A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23616 opened Apr 1, 2026 by chescock Loading…
Bevy_city traffic A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen C-Benchmarks Stress tests and benchmarks used to measure how fast things are C-Examples An addition or correction to our examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23603 opened Mar 31, 2026 by nuts-rice Draft
Fix computed.target_info not being updated after RenderTarget::None is modified A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#23593 opened Mar 31, 2026 by kaio-matos Loading…
Update SpriteMesh in PostUpdate A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#23591 opened Mar 30, 2026 by GiantBlargg Loading… 0.19
Fix #22574: fix volumetric fog back-face intersection artifacts A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#23588 opened Mar 30, 2026 by joaoconceicao12 Loading…
Bsn fmt support + cli tool A-Scenes Composing and serializing ECS objects C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23586 opened Mar 30, 2026 by NicoZweifel Draft
ProTip! Exclude everything labeled bug with -label:bug.