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Pull requests list

Fix mismatched FogFalloff
#19174 opened May 11, 2025 by lomirus Loading…
Add AudioSinkPlayback::get_pos
#19173 opened May 11, 2025 by Weihnachtsbaum Loading…
Bump accesskit to 0.19 and accesskit_winit to 0.27 C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19160 opened May 10, 2025 by DataTriny Loading…
bevy_reflect: Fix FromReflect derive for opaque remote wrappers A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior D-Macros Code that generates Rust code D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19158 opened May 10, 2025 by MrGVSV Loading…
Fix specular cutoff on lights with radius overlapping with mesh A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19157 opened May 10, 2025 by atlv24 Loading…
Tilemap rendering A-Rendering Drawing game state to the screen S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19154 opened May 10, 2025 by ConnerPetzold Draft
Fragmenting value components A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#19153 opened May 9, 2025 by eugineerd Loading…
6 tasks
Redo component sparse set A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help
#19152 opened May 9, 2025 by ElliottjPierce Draft
fix distinct directional lights per view A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19147 opened May 9, 2025 by robtfm Loading… 0.16.1
Have System::run_unsafe return Result. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19145 opened May 9, 2025 by chescock Loading…
Remove ArchetypeComponentId and archetype_component_access A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19143 opened May 9, 2025 by chescock Loading…
Add .pop_first_child, .pop_last_child, .pop_first_related, .pop_last_related, .despawn_first_related, .despawn_last_related A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19141 opened May 9, 2025 by MuongKimhong Loading…
fix windows wasm embedded assets A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19139 opened May 9, 2025 by atlv24 Loading…
ReadOnlySystem diagnostics and type alias A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19138 opened May 9, 2025 by ItsDoot Loading… 0.17
Use embedded_asset to load PBR shaders A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19137 opened May 9, 2025 by atlv24 Loading…
bevy_reflect: select_type macro A-Reflection Runtime information about types C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Macros Code that generates Rust code D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19135 opened May 9, 2025 by MrGVSV Loading…
Move away from std::Path in bevy_assets A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19133 opened May 9, 2025 by lielfr Loading…
Nonmax all rows A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19132 opened May 8, 2025 by ElliottjPierce Loading…
Provide physical dimensions to wgpu Device::create_texture_with_data A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19129 opened May 8, 2025 by atlv24 Loading… 0.17
use Children::spawn and SpawnIter/Spawn in ui/box_shadow.rs A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19128 opened May 8, 2025 by ChristopherBiscardi Loading…
Adjust texture filtering presets. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19127 opened May 8, 2025 by axlitEels Loading…
Simplify bevy_reflect Features A-Reflection Runtime information about types C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19123 opened May 7, 2025 by bushrat011899 Loading…
Fix glTF importer wrongly ignoring sampler filters A-glTF Related to the glTF 3D scene/model format C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19118 opened May 7, 2025 by greeble-dev Loading… 0.17
ProTip! Exclude everything labeled bug with -label:bug.