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Issues list

Bevy instantly crashes when runing in tracy profiling mode C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18324 opened Mar 15, 2025 by LeaveMyAlpaca
(Android) rotation mobile example black screen and then crash C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18316 opened Mar 14, 2025 by insertokname
Ergonomics of re-using run conditions A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Triage This issue needs to be labelled
#18312 opened Mar 14, 2025 by cBournhonesque
Being able to visualize the exact schedule order being used A-Dev-Tools Tools used to debug Bevy applications. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Triage This issue needs to be labelled
#18310 opened Mar 14, 2025 by cBournhonesque
Consider using add_command_buffer_generation_task() for MainTransparentPass3dNode and MainTransmissivePass3dNode A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times
#18305 opened Mar 14, 2025 by JMS55 0.17
Consider using add_command_buffer_generation_task() for bloom A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times
#18304 opened Mar 14, 2025 by JMS55 0.17
RelationshipInsertHookMode for remove and take C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#18300 opened Mar 13, 2025 by Brezak
TextInfoLayout does not have the same glyph count as Text's characters C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18299 opened Mar 13, 2025 by darthLeviN
Nested subasset loads tries to return the root nested asset. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior S-Needs-Design This issue requires design work to think about how it would best be accomplished
#18291 opened Mar 13, 2025 by andriyDev
Revisit Queued Component Registration code quality after Component as Entities A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change S-Blocked This cannot move forward until something else changes
#18278 opened Mar 12, 2025 by ElliottjPierce
Reflect derive is broken on main for empty enums A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#18277 opened Mar 12, 2025 by eugineerd 0.16
Add a lax version of RelationshipTarget as a super trait. C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#18274 opened Mar 12, 2025 by mintlu8
Gltf assets do not reload correctly C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18267 opened Mar 11, 2025 by thepackett
Add label and CI task to catch and document direct dependency changes A-Build-System Related to build systems or continuous integration C-Feature A new feature, making something new possible S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#18264 opened Mar 11, 2025 by bushrat011899
Use Name component in warnings and errors regarding entities C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#18261 opened Mar 11, 2025 by morgenthum
Mac M1+WASM: many_buttons extreme memory usage C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18257 opened Mar 11, 2025 by Azorlogh
Ability to trace bevy systems when running wasm32-unknown-unknown builds in the browser C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#18256 opened Mar 11, 2025 by mitchmindtree
Transform propagation ignoring earlier branches A-Transform Translations, rotations and scales C-Bug An unexpected or incorrect behavior P-High This is particularly urgent, and deserves immediate attention S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#18255 opened Mar 11, 2025 by ickshonpe 0.16
Add additional benchmarks to picking::ray_mesh_intersection A-Picking Pointing at and selecting objects of all sorts C-Benchmarks Stress tests and benchmarks used to measure how fast things are D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes
#18254 opened Mar 11, 2025 by BD103
world_to_ndc returns inf that triggers panic in bevy_ui layout C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18252 opened Mar 11, 2025 by tbillington
Using mimalloc with bevy reveals unsoundness. C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#18251 opened Mar 11, 2025 by moonheart08
EntityHashSet can't be used as a relationship target collection because it doesn't implement VisitEntitiesMut A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior C-Usability A targeted quality-of-life change that makes Bevy easier to use
#18243 opened Mar 10, 2025 by Brezak 0.16
Migrate examples to the improved Spawning API (to children! from with_children`) A-ECS Entities, components, systems, and events A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#18238 opened Mar 10, 2025 by krunchington
Screenshots use previous camera position A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#18230 opened Mar 10, 2025 by amytimed
ProTip! Adding no:label will show everything without a label.