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Toolbar
ziplantil edited this page Jul 12, 2020
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Text | Description | |
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Open | Opens a new file, either a .hog archive or a .rdl/.rl2 level. |
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Save | Saves the current file, either as a .hog archive or a .rdl/.rl2 level. |
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check mine | Opens the diagnostics tool and checks the mine, generating a report which can find potential problems. |
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open light tool | Opens the light tool. |
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open texture tool | Opens the texture tool. |
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open segment tool | Opens the segment tool. |
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open wall tool | Opens the wall tool. |
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open object tool | Opens the object tool. |
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edit preferences | Opens the settings. |
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zoom in | Zooms in on the mine view. The difference between the zoom and pan is that the zoom affects movement (with the mouse) and perspective, while panning does not. |
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zoom out | Zooms out on the mine view. The difference between the zoom and pan is that the zoom affects movement (with the mouse) and perspective, while panning does not. |
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fit mine to view | Fits the entire mine to the mine view, adjusting the camera position, orientation and zoom. |
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pan forward | Moves the camera forward. The movement speed is controlled as "view move speed" under the settings. |
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pan back | Moves the camera back. The movement speed is controlled as "view move speed" under the settings. |
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pan left | Pans left. The movement speed is controlled as "view move speed" under the settings. |
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pan right | Pans right. The movement speed is controlled as "view move speed" under the settings. |
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pan up | Pans up. The movement speed is controlled as "view move speed" under the settings. |
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pan down | Pans down. The movement speed is controlled as "view move speed" under the settings. |
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rotate X- | Rotates the camera "left" (also adjusting its position on a circle according to the zoom level). The rotation speed is controlled as "rotate speed" under the settings. |
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rotate X+ | Rotates the camera "right" (also adjusting its position on a circle according to the zoom level). The rotation speed is controlled as "rotate speed" under the settings. |
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rotate Y- | Rotates the camera "up" (also adjusting its position on a circle according to the zoom level). The rotation speed is controlled as "rotate speed" under the settings. |
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rotate Y+ | Rotates the camera "down" (also adjusting its position). The rotation speed is controlled as "rotate speed" under the settings. |
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rotate Z- | Rotates the camera clockwise. The rotation speed is controlled as "rotate speed" under the settings. |
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rotate Z+ | Rotates the camera counter-clockwise. The rotation speed is controlled as "rotate speed" under the settings. |
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join points | Joins the current point with the other point. |
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split points | Separates the current point from any other points it is attached to. |
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join lines | Joins the current line with the other line. |
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split lines | Separates the current line from any other lines it is attached to. |
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join sides | Joins the current side with the other side. |
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split sides | Separates the current side from the side it is attached to. |
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add normal segments | Sets the segment addition mode to "normal", meaning that the new segment will extend 20 units from the side the new segment is created from, and the opposite side will be a 20x20 unit square. With standard 20x20x20 segments, this results in normal 20x20x20 segments. This is the default mode. |
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add extended segments | Sets the segment addition mode to "extended", meaning that the new segment will preserve the shape of the side it is created from and will extend for as long as the current segment (based on an average length of a normal from the side). |
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add mirrored segments | Sets the segment addition mode to "mirrored", meaning that the new segment will be a mirror image of the current segment around the current side. |
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set point mode | Sets the selection mode to select points. |
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set line mode | Sets the selection mode to select lines/edges. |
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set side mode | Sets the selection mode to select sides. |
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set segment mode | Sets the selection mode to select segments. |
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set object mode | Sets the selection mode to select objects. |
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set block mode | Sets the selection mode to select segments, but with movement and editing tools applying to the entire block of tagged segments, sides, lines and points. |
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redraw mine | Forces a refresh of the mine view. |
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toggle full screen | Toggles full screen mode, in which the tool tab and texture list are hidden. |
- Mine View & Controls
- Selection
- Moving Things Around
- Toolbar
- Texture List
- Status Bar
- .HOG Editor
- .POG (Texture) Editor
- Level Converter