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Diagnostics
This tool can be used to check for problems in the mine that can affect the playability and stability of the mine while played in-game. It also contains statistics for the level.
All of these rows display both the current value and the maximum. (TODO: what does the cont mean?)
Most of the maximum values will depend on the level type, with limits being typically higher for Descent 2 levels than Descent 1 levels and D2X-XL considerably raising most limits.
Text | Description |
---|---|
segments | The number of segments. |
vertices | The number of points, where two joined points are considered as one. |
mat cens | The number of robot maker segments. |
fuel centers | The number of energy center segments. |
walls | The number of walls. |
triggers | The number of triggers. |
objects | The number of objects, with further subcategories for different kinds of objects. |
textures | The number of unique textures used within the level. |
The problem report is generated whenever the mine is checked by using the "check mine" option. "show problem" shows the segment or object that contains the problem, "clear list" clears the list, "auto fix bugs" controls whether problems should be automatically fixed on check if possible, and "show warnings" controls whether the problem list should contain warnings that may affect playability.
Below is a list of possible errors and warnings:
Text | Description |
---|---|
TODO | TODO |
- Mine View & Controls
- Selection
- Moving Things Around
- Toolbar
- Texture List
- Status Bar
- .HOG Editor
- .POG (Texture) Editor
- Level Converter