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ziplantil edited this page Jul 12, 2020
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| Text | Description |
|---|---|
| New... | Creates a new level. See the introduction page for more information. |
| Open... | Opens an existing .HOG or level file. |
| Save | Saves the current .HOG or level file. |
| Save As... | Saves the current .HOG or level file under a new name. |
| Edit Mission File | Opens the mission editor. |
| Edit Mission HOG... | Opens the .HOG editor for the currently open .HOG file. |
| Edit Textures (POG)... | Opens the .POG editor for the currently open level file. |
| Convert Mine to ... | Allows converting the current level to another format. |
| Check Mine | Opens the diagnostic tool and checks the mine for potential problems. |
| Run Level | Runs the level in-game. Only D2X-XL supports this feature. |
| Preferences | Opens the settings. |
| Information | Opens the diagnostic tool, which contains level statistics. |
| recent files | Displays the 10 last files to be opened or saved with the editor in order to make them quicker to open. |
| Exit | Exits the program. |
- Mine View & Controls
- Selection
- Moving Things Around
- Toolbar
- Texture List
- Status Bar
- .HOG Editor
- .POG (Texture) Editor
- Level Converter