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Texture List
ziplantil edited this page Jul 12, 2020
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The texture list displays a grid of available textures (or the textures used in the mine if used textures is enabled), and allows picking textures for the selection.
The list below shows the controls:
Control | Action |
---|---|
Left-click | Set the currently selected texture as the 1st texture for the selected side. |
Right-click | Set the currently selected texture as the 2nd texture for the selected side. |
Middle-click Hold left, click right Hold right, click left |
Finds the next segment/side with the given texture and selects it. If the texture is not used in the level, does nothing. |
Shift + Left-click | Set the currently selected texture as the overlay texture for the selected object (only works if the object is a robot or reactor). |
Ctrl + Left-click | Set the currently selected texture as the 1st texture for the trigger (only works for the "change texture" trigger type). |
Ctrl + Right-click | Set the currently selected texture as the 2nd texture for the trigger (only works for the "change texture" trigger type). |
- Mine View & Controls
- Selection
- Moving Things Around
- Toolbar
- Texture List
- Status Bar
- .HOG Editor
- .POG (Texture) Editor
- Level Converter