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Mine View

ziplantil edited this page Jul 12, 2020 · 3 revisions

Mine View & Controls

The mine view is the most important view in DLE and shows you the current mine as it is. Mastering its use can considerably help with level design and make it easier.

Navigation

The camera in the mine view can be moved around in several ways:

  • quick navigation with the mouse
  • camera panning, zooming and rotation controls in the toolbar
  • camera panning, zooming and rotation controls in the View menu

This page will focus on quick navigation. To move the camera around, hold Ctrl and move the mouse around. Holding Shift with Ctrl will allow you to rotate the camera around the current center point. Zooming is possible in three ways:

  • with the mouse wheel (without Ctrl held)
  • by holding Ctrl and the right mouse button, and then moving the mouse up or down
  • holding Ctrl and then left-clicking to zoom in or right-clicking or zoom out

Note that panning forward/back (or in/out) is different from zooming in that only the latter will change the center of camera rotation. To pan in/out, hold Ctrl and the left mouse button or hold Ctrl and use the mouse wheel.

To control the speed of camera movement when using the mouse, change the view move rate and rotate rate from the settings.

Appearance

The appearance of the mine itself can be customized in several ways. You can toggle between wireframe only, wireframe + textures and texture only modes from the View menu. In addition, from the same menu you can toggle whether the mine will show the current light levels (or always appear bright) and whether certain features or objects should be displayed.

Selecting

Left-clicking will select a new point/line/side/segment/object, depending on your currently active selection mode, while right-clicking will always select the nearest object.

Tagging

Holding the left mouse button will draw a rectangle that can be used to quickly tag large blocks. The default mode is to tag everything that fits within the rectange; holding Shift will untag instead.

Dragging

The current point can be easily dragged by holding the left mouse button over the point, after which point it can be dragged with the mouse.

Quick Selection

Holding Shift enables the quick selection mode, which can be configured from the context menu. It allows you to quickly select any point, line, side or segment (depending on your currently active selection mode) from the mine with your mouse by left-clicking or right-clicking. Quick selection is not available in object or block selection modes.

Example of quick selection in side mode

Context Menu

The context menu can be opened by right-clicking the menu while holding Shift.

Text Description
Points Switches to the point selection mode.
Lines Switches to the line selection mode.
Sides Switches to the side selection mode.
Segments Switches to the segment selection mode.
Objects Switches to the object selection mode.
Block Switches to the block selection mode.
Show Selection Candidates Configures which selection candidates should be shown in quick selection.
Enable Quick Selection Whether quick selection is enabled.
Align Viewer with Side Only works in first-person perspective. Aligns the viewer towards the current side such that the new camera angle is a normal to the current side, and also aligns the new axes to match the direction of the lines making up that side.
Move Along Viewer Axes Only works in first-person perspective. Whether movement actions should happen relative to the viewer's angle rather than that of the current side and segment.
Quick Copy
Quick Paste
Delete Block
Collapse Edge
Create Wedge
Create Pyramid
Undo
Redo
Same as in the Edit menu.
Make Points Parallel Makes the marked points parallel by moving them all onto the same plane as the current side.

Controls

Here is a table of all of the controls mentioned on this page:

Controls Action
Left-click Select a point, line, side, segment or object, depending on the current selection mode.
Right-click Select the nearest object.
Hold left or right and move If the cursor is at the currently selected point, start dragging the current point, or otherwise tag everything that fits in the drawn rectangle.
Shift Hold left or right and move Untag everything that fits in the drawn rectangle.
Shift (held) Quick selection (show candidates).
Shift + left-click Quick selection.
Shift + right-click Mine view context menu.
Ctrl (held) Quick camera panning.
Ctrl+Shift (held) Quick camera rotation.
Ctrl + left mouse button held Quick pan in/out (move mouse up/down).
Ctrl + right mouse button held Quick zoom (move mouse up/down).
mouse wheel Quick zoom.
Ctrl + mouse wheel Quick pan in/out.
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