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pWn3d1337 edited this page Mar 30, 2019 · 6 revisions

Frequently asked question

How do I reload a gun? Guns automatically reload when you try to shoot and it is empty or when you press the 'Force Reload' Keybinding which defaults to 'R'. If reloading does not work you have no valid ammo in your inventory or ammo inventory.

How to I use Incendiary Ammo or Nuclear Missile? These are called ammo types and a weapon can be switched to another ammo type by crafting the weapon and the target ammo. (Putting the weapon and magazine in 2x2 or 3x3 crafting grid, not trying to craft a new weapon). The weapon tooltip shows which is the current ammo it uses. Switching back to default ammo also works that way. The Tactical Nuke Missile can only by used by the 'Rocket Launcher', not by the 'Guided Missile Launcher' or 'Grim Reaper'.

My rockets don't destroy blocks? There is a feature called 'safe mode' to stop block damage. When you hold a gun a small indicator in the bottom right corner shows either a red '!' or a green 'S'. 'S' means safemode is off and '!' it is on. Safe mode can be toggled with Keybind (default 'B') or in the Techguns inventory tab at one of the small buttons on the left.

Where is the config file? Techguns has a config file that allows to change many things. Most settings have a comment that explains what they do. The config file path is "YOUR MINECRAFT INSTALLATION MAIN FOLDER/config/techguns.cfg". A few clientside settings (safe to change when playing with a modpack on a server) can be changed from the forge ingame config GUI. The other settings in the config should be the same as the server.

How do I power Machines? You can disable power requirement in the config file (see question above) or you use another mod that is compatible with FE (Forge Energy, which is usually compatible to RF). A few examples: Thermal Expansion, Immersive Engineering, EnderIO, Mekanism ...

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