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general: check which new features of WebGL 2.0 could be used in ATGC
#48
opened Apr 25, 2015 by
jbilcke
general: make an standalone executable for ATGC using gunfire package
#45
opened Feb 28, 2015 by
jbilcke
atgc-core-light: create a controller / engine for dynamic light management
#35
opened Feb 9, 2015 by
jbilcke
general: use pointcloud / sprites to simulate activity in the background
#32
opened Feb 8, 2015 by
jbilcke
atgc-world-ground: migrate from THREE.PlaneGeometry to THREE.PlaneBufferGeometry
#24
opened Feb 5, 2015 by
jbilcke
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