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general: work on gorgeous material #38
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example of material we could use (these snapshots have been made using the demo by clicktorelease, the parameters are on the right, and important to reproduce results): His app is quite nice, because it support drag & drop. It could be used along threejs-editor to quickly debug stuff! |
I am in the process of porting the code from his demo, hopefully.. it will work...... |
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it is very possible to have beautiful material in WebGL.. see:
http://www.clicktorelease.com/code/spherical-normal-mapping/
need this on our various units
what is sexy, for instance, is to have no texture, but only a bumpmap + env / reflections
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