You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This could be used for a lot of things in ATGC, like communication between the server and the client, or communication and wait/synchronization between modules
(eg. to solve the problem of the egg and the chicken, as we have now with atgc-core-player and atgc-bunde-*modules)
highland.js feels a bit like lazy.js / lo-dash / async: it has a simple API, less verbose than Rx, so it is quick to grasp and quite intuitive to use
However RxJS feels more complete, like a standard library (eg. lot of time-related sync features). It covers a variety of use-cases that could help for our game-related issues
The text was updated successfully, but these errors were encountered:
This could be used for a lot of things in ATGC, like communication between the server and the client, or communication and wait/synchronization between modules
(eg. to solve the problem of the egg and the chicken, as we have now with atgc-core-player and atgc-bunde-*modules)
highland.js feels a bit like lazy.js / lo-dash / async: it has a simple API, less verbose than Rx, so it is quick to grasp and quite intuitive to use
However RxJS feels more complete, like a standard library (eg. lot of time-related sync features). It covers a variety of use-cases that could help for our game-related issues
The text was updated successfully, but these errors were encountered: