Add feature: spawn assembly of shapes #354
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Description
Sometimes we want to abstract a robot as a rigid body, manually set its mass, inertia, collision properties, and generate its appearance according to parameters instead of using fixed appearance loaded from files. This PR adds a submodule in side
sim.spawner
to host scripts for spawning such robots as assemblies of basic shape prims.Fixes #329 .
Type of change
spawn_prims.rst
is changed)Screenshots
A quadcopter is spawned additionally when running
source/standalone/tutorials/00_sim/spawn_prims.py
after the change.Checklist
pre-commit
checks with./orbit.sh --format
./orbit.sh --test
and they passconfig/extension.toml
fileCONTRIBUTORS.md
or my name already exists there