Skip to content

Conversation

Kaleb-Reid
Copy link
Contributor

Tonemapping should not be applied to ReflectionProbes, as that will cause it to be applied multiple times to the same values because tonemapping will happen again for the Viewport containing the probes.

Fixes #104429

@Kaleb-Reid Kaleb-Reid requested a review from a team as a code owner October 6, 2025 08:43
@AThousandShips AThousandShips added bug topic:rendering topic:3d cherrypick:4.4 Considered for cherry-picking into a future 4.4.x release cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release labels Oct 6, 2025
@AThousandShips AThousandShips added this to the 4.6 milestone Oct 6, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

bug cherrypick:4.4 Considered for cherry-picking into a future 4.4.x release cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release topic:rendering topic:3d

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Compatibility: Tonemapper Exposure Affects Reflection Brightness

2 participants