Add specific error for use of Godot 3 export
syntax
#104636
Open
+19
−1
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Closes godotengine/godot-proposals#11542.
This PR adds a special error message for when the Godot 3
export
syntax is used in a GDScript file:Note
As can be seen in the commit, the
(...)
in the message is always included, even if the user types something likewith no arguments to

export
.If necessary, I could try to get this to detect the presence of arguments and change the error message accordingly, but I suspect that may end up complicating the code for it a lot.