Editor: Replace TextEdit with EditorSpinSlider for XR Action Set Priority #104461
+13
−9
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In the editor UI for Action Sets, the priority of an Action Set is currently changed with a TextEdit node, this commit changes it to an EditorSpinSlider. This clarifies the internal structure of the Action Set by making it clear inside the editor that the priority is an integer.
In order to test this change, create a new project and go to Project Settings -> XR -> OpenXR -> Enabled, and enable XR. This should create a tab on the bottom bar labeled "OpenXR Action Map." This tab is where the change is visible, directly to the left of the
plus
button in the Godot action set.Before the change:

After the change:
