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Pull requests: MegaMek/mekhq
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Uncouple Tactics-based Commander Init setting from SPA, Edge, and Implant options
#6282
opened Mar 16, 2025 by
Sleet01
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Fix 6267: Set each entity starting position explicitly
#6281
opened Mar 15, 2025 by
Sleet01
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Corrected Assassination Scenario Briefing
Bug
Data
Hammertime
#6280
opened Mar 15, 2025 by
IllianiCBT
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Fixed Logic In Prisoner Nag And Updated Unit Tests
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6279
opened Mar 14, 2025 by
IllianiCBT
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Fixed Enemy Picker Logic And Added Faction Validation
Bug
Severity: High
Issues described as high severity as per the new issue form
#6278
opened Mar 14, 2025 by
IllianiCBT
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Enhanced Ronin Event
AtB
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Legacy Improvement
Improves a legacy setup's handling.
Tests
Issues or Pull Requests related to the project tests
#6277
opened Mar 14, 2025 by
IllianiCBT
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Fixed Field Kitchen Ignore Non-Combatants Option
Bug
Campaign Options
Relates to, or includes, campaign option changes
Severity: High
Issues described as high severity as per the new issue form
#6274
opened Mar 14, 2025 by
IllianiCBT
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Refactored Skill Overrides; Added Randomization Logic; Added AeroSpace Ronin
Bug
Personnel
Personnel-related Issues
#6273
opened Mar 14, 2025 by
IllianiCBT
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Refactored Fatigue
Bug
Personnel
Personnel-related Issues
Refactoring
#6270
opened Mar 13, 2025 by
IllianiCBT
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Improved the Distinguishing of Brand New Parts Handling
For New Dev Cycle
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#6168
opened Mar 4, 2025 by
IllianiCBT
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R2: Refit Refit
Draft
Work in Progress
#5178
opened Nov 6, 2024 by
WeaverThree
•
Draft
1 of 11 tasks
Story Arc Editor
Draft
Work in Progress
GUI
Story Arcs - RFE
This is specific for RFE's related to Story Arc functionality.
#4020
opened Apr 22, 2024 by
AaronGullickson
•
Draft
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