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Pull requests: MegaMek/mekhq

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Pull requests list

Refactored getCurrentPrisoners to use getActivePersonnel Bug Personnel Personnel-related Issues
#5215 opened Nov 18, 2024 by IllianiCBT Loading…
Corrected Unit Site Comparison Logic Bug
#5214 opened Nov 18, 2024 by IllianiCBT Loading…
Fix Spouse Dependency Check in Divorce Logic. Bug Personnel Personnel-related Issues
#5212 opened Nov 18, 2024 by IllianiCBT Loading…
Reduced Force Multiplier for Pirate Scenarios Force Generation Anything related to Force Generation (Opfor or Friendly)
#5211 opened Nov 18, 2024 by IllianiCBT Loading…
Update Rank Systems to Version 0.50.2-SNAPSHOT
#5210 opened Nov 18, 2024 by IllianiCBT Loading…
Handled Exception when Fetching Force by ID in StratconPanel Bug StratCon Bugs relating strictly to StratCon
#5208 opened Nov 18, 2024 by IllianiCBT Loading…
Re-enabled CamOps Contract Market Method
#5206 opened Nov 18, 2024 by IllianiCBT Loading…
Fix BattleArmor customization/refit overweight check.
#5187 opened Nov 10, 2024 by Setsul Loading…
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2
R2: Refit Refit
#5178 opened Nov 6, 2024 by WeaverThree Draft
11 tasks
Rename TroopSpace to InfantryCompartment
#5173 opened Nov 5, 2024 by SJuliez Loading…
[WIP] Resupply Module
#5158 opened Nov 1, 2024 by IllianiCBT Draft
Campaign Options IIC - Test Branch Campaign Options Relates to, or includes, campaign option changes GUI Refactoring
#4963 opened Oct 2, 2024 by IllianiCBT Draft
Story Arc Editor GUI Story Arcs - RFE This is specific for RFE's related to Story Arc functionality.
#4020 opened Apr 22, 2024 by AaronGullickson Draft
(DRAFT) Finishing Profession Unit Testing Personnel Personnel-related Issues Tests Issues or Pull Requests related to the project tests
#3587 opened Jan 26, 2023 by Windchild292 Loading…
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