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deactivate hardware from read/write return value #884
deactivate hardware from read/write return value #884
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I would call directly
deactivate_hardware
from line 319 to avoid unnecessary iterations, searches and so on.There was a problem hiding this comment.
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Since at this point we don't really have the Hardware datatype we cannot call this directly. Getting this would be duplication of code from lines 1138-1191 which is the main part of
ResourceManager::set_component_state
. I don't quite understand your suggestion here @destogl , I'm afraid.