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Fixes loading of material from MDL file (#268)
# Description The Nucleus directory for materials has changed in 2023.1. They are now directly inside `NVIDIA/Materials` instead of `NVIDIA/Assets/Materials`. This MR fixes the referenced directory. ## Type of change - Bug fix (non-breaking change which fixes an issue) ## Screenshots This is how the rough terrain looks like now: ![shingle_ground](https://github.com/isaac-orbit/orbit/assets/12863862/c561f664-22bb-45d1-a713-9d95ec48feda) ## Checklist - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./orbit.sh --format` - [x] I have made corresponding changes to the documentation - [x] My changes generate no new warnings - [ ] I have added tests that prove my fix is effective or that my feature works - [x] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file - [x] I have added my name to the `CONTRIBUTORS.md` or my name already exists there
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