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It seems like a number of scenarios break Sprite2D at runtime when enabling physics interpolation. skew seems to be ignored entirely, rotation and scale work by themselves, but not when used together with a non-proportional scale value.
Steps to reproduce
In the screenshots below,
Column 1 is untouched, default Sprite2D properties.
Column 2 is using skew only.
Column 3 is using rotation only.
Column 4 is using rotation and a non-proportional scale value.
Besides that, it's a fresh empty project without a single line of code (MRP included below).
Setup inside the editor (looks as expected):
At runtime, physics interpolation OFF (looks as expected):
Enable physics interpolation on/off in Project Settings > Physics > Common (Advanced Settings). Note that you might have to run the project, close it, and run it again every time you change the setting for it to take effect.
The text was updated successfully, but these errors were encountered:
Tested versions
Reproducible in both 4.3 betas and current master.
System information
Godot v4.3.dev (4a01602) - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
Issue description
It seems like a number of scenarios break
Sprite2D
at runtime when enabling physics interpolation.skew
seems to be ignored entirely,rotation
andscale
work by themselves, but not when used together with a non-proportional scale value.Steps to reproduce
In the screenshots below,
Sprite2D
properties.skew
only.rotation
only.rotation
and a non-proportionalscale
value.Besides that, it's a fresh empty project without a single line of code (MRP included below).
Setup inside the editor (looks as expected):
At runtime, physics interpolation OFF (looks as expected):
At runtime, physics interpolation ON (broken):
Minimal reproduction project (MRP)
SpriteBugMRP.zip
Enable physics interpolation on/off in
Project Settings > Physics > Common (Advanced Settings)
. Note that you might have to run the project, close it, and run it again every time you change the setting for it to take effect.The text was updated successfully, but these errors were encountered: