Tested versions
- Reproducible in v4.4.stable.official [4c311cb]
System information
Godot v4.4.stable - Windows 10 (build 19045) - Multi-window, 2 monitors - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 32.0.15.6636) - 12th Gen Intel(R) Core(TM) i5-12400F (12 threads)
Issue description
When completing types, subclasses aren't included in the options
Steps to reproduce
Create a nested class:
class_name MyClass
class MySubClass:
pass
then attempt to write MyClass.MySubClass as a return type or variable type and note the lack of completion options:

However, anywhere other than where a type needs specifying it works fine:

Minimal reproduction project (MRP)
N/A
Tested versions
System information
Godot v4.4.stable - Windows 10 (build 19045) - Multi-window, 2 monitors - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 32.0.15.6636) - 12th Gen Intel(R) Core(TM) i5-12400F (12 threads)
Issue description
When completing types, subclasses aren't included in the options
Steps to reproduce
Create a nested class:
then attempt to write
MyClass.MySubClassas a return type or variable type and note the lack of completion options:However, anywhere other than where a type needs specifying it works fine:
Minimal reproduction project (MRP)
N/A