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Ignorance speaking here, what does ARM mean in this context?
CPU architecture, I assume its likely related just because probably very few people are using arm CPU, so it hasn't been reported yet..
I'm not sure but I don't know what would be causing this
Tested versions
Reproducible in 4.3
System information
Godot v4.3.stable.mono - Windows 10.0.26100 - GLES3 (Compatibility) - D3D12 (Qualcomm(R) Adreno(TM) X1-85 GPU) - Snapdragon(R) X 10-core X1P64100 @ 3.40 GHz (10 Threads)
Issue description
Many of the UI elements are not aligned to where your mouse is, it's hard to descript so I will try to include some screenshots
Buttons on button are clickable where the lower button is, and obviously there are two-ish of the buttons
Watch my mouse closely here:
https://github.com/user-attachments/assets/d3275105-70a0-4d80-acad-956b7badbe41
Steps to reproduce
Just open Godot, try to add nodes
Minimal reproduction project (MRP)
N/A
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