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Update cursor instance when calling set_selected_palette_item #100723

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@spoxii spoxii commented Dec 22, 2024

Fixes GH-100721 by calling _update_cursor_instance to update the cursor mesh after changing the palette item.

See it in action:

godot.windows.editor.x86_64.bowb_KG5b0geNy1.mp4

@spoxii spoxii requested a review from a team as a code owner December 22, 2024 00:26
@Chaosus Chaosus added this to the 4.4 milestone Dec 22, 2024
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GridMapEditorPlugin: set_selected_palette_item does not update the cursor mesh
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