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3D viewport camera freelook doesn't work anymore with hold rotate + WASD #100720

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Rytelier opened this issue Dec 21, 2024 · 0 comments
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@Rytelier
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Tested versions

  • Reproducible in: 4.4 dev3 and above
  • Not reproducible in: 4.3 and earlier

System information

Godot v4.4.dev7.mono - Windows 10 (build 19045) - Multi-window, 2 monitors

Issue description

In version 4.3 and before, I could move 3D viewport camera with holding camera rotate button and using WASD keys.
In 4.4, it's not possible anymore and I can only enter WASD navigation by using freelook hotkey.

Steps to reproduce

  • Enter 3D viewport
  • Hold camera rotate button
  • Press WASD keys

Minimal reproduction project (MRP)

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