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Releases: algernon-A/AdvancedBuildingLevelControl

1.3.1

23 May 11:54
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  • Compatibility updates for game version 1.17

1.3.0.1

07 May 02:57
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  • Update translations

1.3

25 Apr 02:39
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1.3
  • Add true randomization option for building level and info selection
  • Convert level buttons to icons
  • Add randomize appearance building button
  • Add button to toggle collapsed state
  • Add button to toggle abandoned state
  • Update AlgernonCommons
  • Updated bundled CitiesHarmony

1.2.4

13 Dec 09:43
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  • Add support for financial office buildings
  • Add detailed debugging logging option
  • Implement common translations

1.2.3

15 Nov 10:04
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  • Update UI
  • Update AlgernonCommons

1.2.2

11 Oct 03:16
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  • Add option to allow buildings to upgrade as if historical if no other target prefab is available

1.2.1.1

27 Sep 02:42
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  • Fix district residential minimum levels sometimes resetting to 1

1.2.1

23 Sep 12:22
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  • Fix compatibility with Building Themes for game version 1.15 (Plazas & Promenades)
  • Building appearance level randomization now also works when upgrading/downgrading manually

1.2

14 Sep 16:32
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1.2
  • Compatibility with Plazas & Promenades
  • Implement AlgernonCommons

1.1.2.1

23 Jun 02:13
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  • Fix 'randomize levels' and 'new buildings historical' settings for districts sometimes not applying when loading a save from when ABLC wasn't active