Releases: algernon-A/AdvancedBuildingLevelControl
Releases · algernon-A/AdvancedBuildingLevelControl
1.3.1
1.3.0.1
- Update translations
1.3
- Add true randomization option for building level and info selection
- Convert level buttons to icons
- Add randomize appearance building button
- Add button to toggle collapsed state
- Add button to toggle abandoned state
- Update AlgernonCommons
- Updated bundled CitiesHarmony
1.2.4
- Add support for financial office buildings
- Add detailed debugging logging option
- Implement common translations
1.2.3
- Update UI
- Update AlgernonCommons
1.2.2
- Add option to allow buildings to upgrade as if historical if no other target prefab is available
1.2.1.1
- Fix district residential minimum levels sometimes resetting to 1
1.2.1
- Fix compatibility with Building Themes for game version 1.15 (Plazas & Promenades)
- Building appearance level randomization now also works when upgrading/downgrading manually
1.2
- Compatibility with Plazas & Promenades
- Implement AlgernonCommons
1.1.2.1
- Fix 'randomize levels' and 'new buildings historical' settings for districts sometimes not applying when loading a save from when ABLC wasn't active