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Releases: NockyCZ/CS2-Deathmatch

v1.1.3

01 May 19:59
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  • Fixed: Errors after the latest CS2 update
  • Added: Support for {NEXTMODE} and {REMAININGTIME} variables. You can use these variables for custom modes in CenterMessageText

Config Changes:

  • Gameplay Section:
    • Added: Include Restricted Weapons As Defaults
      • For example, if you have Default Weapons set to 2, can players get a weapon from restricted weapons?
      • The same applies to BOTS
    • Added: Spawn Protection Color
      • What coloring will be given to players who have spawn protection. Leave blank for none
  • General Section:
    • Added: Hide New Mode Countdown
      • Will the countdown be displayed, below the CenterMessageText message?

Full Changelog: v1.1.2...main

v1.1.2

27 Apr 19:16
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📌 Delete the old config file to load the new one, because there have been big changes.
• New minimum CSS API Version: 216

  • Fixed: Spawns if ServerLanguage was other than 'en'
  • Fixed: Errors and Crashes after the latest CS2 update
  • Updated: Modified a large part of the plugin, i.e. better optimization
  • Removed: custom_modes.json , weapons_restrict.json , deathmatch_cvars.txt files from the /plugins/Deathmatch/ folder

  • Custom Modes:

    • All Custom Modes configuration has been moved to the main config file (/configs/plugins/Deathmatch/Deathmatch.json)
    • Changed names of parameters
    • Added support for utilities (grenades, taser, healthshot, etc..)
    • Added support for execute commands, this means that at the start of a given mod, all the commands you specify will be executed
    • More information about new Custom Modes - https://docs.sourcefactory.eu/cs2-free-plugins/deathmatch/creating-custom-modes
  • Weapons Restrict:

  • Deathmatch Cvars:

    • In the /game/csgo/cfg/deathmatch/ folder, the deathmatch.cfg file is automatically created. Here you can edit the default cvars or add your own
    • These cvars are executed at the start of the map

v1.1.1

16 Mar 14:11
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  • Fixed: Some errors when a player is invalid
  • Fixed: Check Enemies Distance did not work when Default Map Spawns was enabled
  • Fixed: Spawning players inside each other. Now if Check Enemies Distance is false and when a player spawns on a spawn, so this spawn is disabled for 5 seconds

v1.1.0

11 Mar 21:17
bc31952
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v1.0.9

09 Mar 16:44
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  • Fixed: Errors, when the spawns is not found
  • Fixed: Use Default Spawns for Deahmatch gametype
  • Fixed: Some errors when a players dies

v1.0.8

01 Mar 14:36
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  • Added: Support for Valve DM gamemode (game_type 1 , game_mode 2)
    • Blocked Bonus Weapon
    • Blocked Random Weapons (dm_togglerandomweapons)
  • Added: New option in the config file - Use Default Spawns in Gameplay Settings Section
  • Fixed: Some changes in Spawns to fix after the last update
  • Removed: allow_center_message in the custom_modes.json is no longer used, to disable center message, leave center_message_text empty

v1.0.7

21 Feb 16:14
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  • Fixed: weapon_bayonet, is no longer like a disabled weapon
  • Update: In the config file - Only Headsnhot rewritten to: Only Headshot

v1.0.6

17 Feb 16:16
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• Fixed Switch Weapons for buymenu
• Fixed Weapons Select Shortcuts for m4a1 and m4a1_silencer
• Added translations for Sounds and Functions menu:

  "Menu.Sounds": "Sounds Menu",
  "Menu.Functions": "Functions Menu",

• Added new spawns points for maps: de_dust2, de_inferno, de_vertigo
• Some code changes

v1.0.5

15 Feb 21:26
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  • New minimum CSS version - 166
  • Plugin now use custom gamedata (Upload Deathmatch.json to counterstrikesharp/gamedata/) (Credits: WeaponRestrict)
  • Optimized and reworked code
  • Added support for select weapons through buy menu (You can disable this option in the config file) (Also thanks WeaponRestrict)
  • Added Client Preferences (You can disable certain preferences, set defaults on connection and if the preference is only for VIPs)
    • Default commands to open client preferences menu is /dm (You can edit it)
    • Functions:
      • Only HS » The player can set Only HS for himself
      • Hud Messages » The player can set whether to see hud messages (Center messages)
    • Sounds:
      • Kill Sound
      • Headshot Kill Sound
      • Knife Kill Sound
      • Hit Sound
  • Added support for sounds when the player tries to select disabled weapons or when a new mode started
  • Added support for create custom commands for weapons selection or deathmatch menu (client prefs)
  • Fully reworked config file (to generate a new one you need to delete the old one)
  • Updated translations
  • Fixed some errors

Full Changelog: v1.0.4...v1.0.5

v1.0.4

11 Feb 01:01
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New minimum CSS version - 164
Added force_map_end to the config file - true or false (When the timeleft is less than 0, it will automatically end the round to end the map)
Added switch_weapons to the config file - true or false (When a player setup a new weapon, whether it will be given to them instantly or when he respawn)
Updated weapons_select_shortcuts - Now you can set multiple weapon shrotcuts per weapon
Fixed weapons restrict for teams
Added support for fully disable weapon restrict -1