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Releases: JujuAdams/Vinyl

6.0.8 (beta)

12 Jun 09:13
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  • Fixes incorrect gain fades

6.0.7 (beta)

01 Jun 20:20
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  • Total rewrite of the library
  • Now requires GameMaker 2024.4
  • Library performance massively improved
  • Many unnecessary and slow features removed
  • Configuration file now uses plain JSON
  • 6.0.7 adds support for playing audio on emitters (e.g. for compatibility with BorkBork)

Docs: https://www.jujuadams.com/Vinyl/#/6.0/

6.0.6 (beta)

01 Jun 16:28
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  • Total rewrite of the library
  • Now requires GameMaker 2024.4
  • Library performance massively improved
  • Many unnecessary and slow features removed
  • Configuration file now uses plain JSON

Docs: https://www.jujuadams.com/Vinyl/#/6.0/

6.0.4 (beta)

20 May 17:25
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6.0.4 (beta) Pre-release
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6.0.4beta

6.0.4 (beta)

6.0.2 Alpha

19 May 21:02
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6.0.2 Alpha Pre-release
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6.0.2alpha

6.0.2

6.0.1 Alpha

19 May 16:10
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6.0.1 Alpha Pre-release
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6.0.1alpha

Adds duck JSON data to test case

6.0.0 Alpha

13 May 16:19
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6.0.0 Alpha Pre-release
Pre-release

Requires GameMaker 2024.4

5.5.7

07 May 12:02
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  • Works around project update bug in GM2024.4 where batch files are saved into the export directory, causing a warning to appear when running the game

5.5.6

09 Dec 16:09
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  • Cleans up debug spam

5.5.5

07 Dec 17:06
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  • Fixes crash when reading empty structs
  • Fixes VinylPlaySimple() not respecting pattern labels