Releases: FalsePattern/FalseTweaks
Releases · FalsePattern/FalseTweaks
3.4.0
- Fixed a bunch of bugs in the dynamic lights
- Improved config menu
- Fixed OpenGL state leaks in block inventory renderers and TESRs
- Fixed Z-fighting on some blocks caused by a bug in Triangulator (for instance, GeoStrata lava stone)
- Added some extra renderer speed optimizations
3.3.3
- Better compatibility with GTNHLib
3.3.2
- Fixed crash with GTNHLib
- Fixed a lot of logspam
- Made threaded rendering more consistent by default
3.3.1
safer ShouldSideBeRenderedQuick
3.3.0
- Added dynamic lights
3.2.2
Updated dependencies
3.2.1
- Added Simplified Chinese localizations (thanks @huihiuhuai!)
3.2.0
- Fixed a broken range check that caused log spam and broken rendering in some cases
- Added more builtin ISBRH thread safety targets
3.1.2
- Fixed a crash with GTNHLib
- Fixed some more threaded rendering bugs in
- Applied Energistics 2
- EnderIO
- Forestry
- GregTech 6
- Natura
- OpenBlocks
- TecTech
- Thaumic Exploration
3.1.1
- Fixed a crash with HBM NTM and threaded rendering
- Fixed a crash in the optifine detection logic in some modpacks
- The threaded rendering error message is easier to understand