Releases: FalsePattern/FalseTweaks
Releases · FalsePattern/FalseTweaks
3.7.1
- Threaded rendering is now turned on by default
- F3+A / world changes should no longer cause rendering bugs
- Added support of non-thread-safe blocks when not using aggressive neodymium threading
3.7.0 has been skipped because i accidentally left in debug code for RenderDoc that printed the process command line on linux (and crashed on windows). The repo was fixed with a rebase.
3.6.2
Hotfix update to fix a critical regression in 3.6.0 and 3.6.1
3.6.0 changelog:
- Fixed Malisis Doors crash
- Fixed Hodgepodge crash
- Fixed NotFine crash
- Fixed particles rendering behind water
- Fixed invisible Immersive Engineering blocks
3.6.1
BROKEN RELEASE, USE 3.6.2
3.6.0
BROKEN RELEASE, USE 3.6.2
3.5.1
- Fixed rendering error with Techguns ladders
- Updated Chinese localization
3.5.0
- Fixed broken dynamic lights with optifine shaders + neodymium
- Fixed an occasional clientside crash caused by a broken texture lookup
- Added a module for suppressing optifine shader log spam warnings
3.4.4
reset lightmap texture when rendering gui items
3.4.3
state leak safety for item renderers
3.4.2
Offhand Lights compat fix
3.4.1
- Fixed dynamic lights multithreaded renderer race condition