Releases: FalsePattern/FalseTweaks
Releases · FalsePattern/FalseTweaks
3.1.0
- Fixed a crash with foamfix
- Fixed a crash when loading with nonstandard file names
3.0.1
Note:
FalseTweaks is not compatible with the base Neodymium mod for the time being. Use Neodymium Unofficial.
Changelog
- Compatibility with LOTR mod when threaded rendering is enabled
- FalseTweaks now works with LWJGL3Ify out of the box without any config changes
- Fixed a crash when the FalseTweaks jar was present serverside
3.0.0
Note:
FalseTweaks is not compatible with the base Neodymium mod for the time being. Use Neodymium Unofficial.
Changelog
- Experimental multithreaded rendering (disabled by default)
- Improved occlusion culling
- Better OptiFine and Neodymium compat
- Even more thread safety for renderers
- More robust async execution
- Other minor performance tweaks and crash fixes
- Safety checks against the presence of AnimFix/Triangulator (FalseTweaks replaces both)
3.0.0-pre2
bump deps in annotation
3.0.0-pre1
Fixed a bunch of multithreaded rendering issues
3.0.0 Beta 5
IMPORTANT
The multithreaded rendering is INCOMPATIBLE with the official Neodymium release until the following PR is merged there: makamys/Neodymium#57
As a workaround, you can download a neodymium jar based on FalsePattern/NeodymiumUnofficial@cf17eb5 i compiled in the file list below.
Safety checks so that you can't accidentally launch the mod with AnimFix or Triangulator present (FalseTweaks replaces both)
3.0.0 Beta 4
IMPORTANT
The multithreaded rendering is INCOMPATIBLE with the official Neodymium release until the following PR is merged there: makamys/Neodymium#57
As a workaround, you can download a neodymium jar based on FalsePattern/NeodymiumUnofficial@cf17eb5 i compiled in the file list below.
Fixed compatibility with Chunk Pregenerator
Fixed chunk not re-rendering when breaking/placing blocks quickly
3.0.0 Beta 3
IMPORTANT
The multithreaded rendering is INCOMPATIBLE with the official Neodymium release until the following PR is merged there: makamys/Neodymium#57
As a workaround, you can download a neodymium jar based on FalsePattern/NeodymiumUnofficial@cf17eb5 i compiled in the file list below.
Threading fixes
3.0.0 Beta 2
IMPORTANT
The multithreaded rendering is INCOMPATIBLE with the official Neodymium release until the following PR is merged there: makamys/Neodymium#57
As a workaround, you can download a neodymium jar based on FalsePattern/NeodymiumUnofficial@cf17eb5 i compiled in the file list below.
Reduced log spam
3.0.0 Beta 1
IMPORTANT
The multithreaded rendering is INCOMPATIBLE with the official Neodymium release until the following PR is merged there: makamys/Neodymium#57
As a workaround, you can download a neodymium jar based on FalsePattern/NeodymiumUnofficial@cf17eb5 i compiled in the file list below.
Changelog
- Experimental multithreaded rendering (disabled by default)
- Improved occlusion culling
- Better OptiFine and Neodymium compat
- Even more thread safety for renderers
- More robust async execution
- Other minor performance tweaks and crash fixes