Skip to content
#

gpu-rendering

Here are 78 public repositories matching this topic...

A 124-second 4K film of an F1 car in one unbroken take, where every model, material and sound is generated by code — no downloaded assets, no HDRIs, no photo textures, nothing AI-generated. Ships its own engineering log: ~1,300 entries recording what was measured and what turned out to be wrong.

  • Updated Aug 18, 2026
  • Python

Get Chaos V-Ray Collection for free. Explore professional photorealistic rendering, advanced ray tracing, GPU rendering, cinematic visualization, realistic materials, architectural rendering, 3D animation, AI-powered design tools, and advanced production workflows. Includes V-Ray, Chaos Vantage, Chaos Cosmos, Anima, Veras AI, and cloud rendering to

  • Updated Nov 1, 2026

雷神 Raijin — the terminal-first Agentic Development Environment. Built in Rust on our own GPU UI framework (Inazuma). World-first: per-command GPU block grids, native Nushell structured output, and TUI-aware block rendering. 97 context chips and 715 CLI completions built into the binary. Zero plugins. Zero compromises.

  • Updated Apr 22, 2026
  • Rust

Add this topic to your repo

To associate your repository with the gpu-rendering topic, visit your repo's landing page and select "manage topics."

Learn more