gpgpu
Here are 516 public repositories matching this topic...
ArrayFire: a general purpose GPU library.
-
Updated
Jun 7, 2024 - C++
Lightweight, cross-platform & full-featured shader IDE
-
Updated
Sep 22, 2023 - C++
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
-
Updated
Jun 9, 2024 - C++
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
-
Updated
Jun 10, 2024 - C#
A GPU accelerated image and video processing framework built on Metal.
-
Updated
Apr 10, 2024 - Objective-C
The write-once-run-anywhere GPGPU library for Rust
-
Updated
Jan 20, 2023 - Rust
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
-
Updated
May 29, 2024 - C++
A C++ GPU Computing Library for OpenCL
-
Updated
Apr 24, 2024 - C++
List of Machine Learning, AI, NLP solutions for iOS. The most recent version of this article can be found on my blog.
-
Updated
Jul 30, 2018
A fast, ergonomic and portable tensor library in Nim with a deep learning focus for CPU, GPU and embedded devices via OpenMP, Cuda and OpenCL backends
-
Updated
Jun 4, 2024 - Nim
An efficient C++17 GPU numerical computing library with Python-like syntax
-
Updated
Jun 7, 2024 - C++
stdgpu: Efficient STL-like Data Structures on the GPU
-
Updated
Apr 10, 2024 - C++
Improve this page
Add a description, image, and links to the gpgpu topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the gpgpu topic, visit your repo's landing page and select "manage topics."